OstubafEgon's Custom Card Thread

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OstubafEgon
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Re: OstubafEgon's Custom Card Thread

Unread post by OstubafEgon » Thu Jul 12, 2012 10:04 pm

Glad you like my cards. It's always nice to have some feedback, so feel free to tell me what you don't like too or where you find faults.

Here come the French:

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Last edited by OstubafEgon on Fri Jul 13, 2012 9:05 pm, edited 2 times in total.

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Scub
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Re: OstubafEgon's Custom Card Thread

Unread post by Scub » Thu Jul 12, 2012 11:03 pm

I hope to see these and more new units on tintirini, they are unique. :bow: When it comes to evaluation between right cost points and new special abillityes, with new non-existent vehicles and soldiers, I'm definitely a newbe, here there are many others to help with feedback. and testplay :-)
:-)
anyway great work and Thanks :-)
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Re: OstubafEgon's Custom Card Thread

Unread post by FieldMarshall Ober » Thu Jul 12, 2012 11:38 pm

Test play and evaluation is an important issue before publishing a new card. I think the vast majority of OstubafEgon's cards are excellent and when he gets his set completed we can look seriously at publishing them for him. In the mean time we can give them a try and post our feedback for OstubafEgon to evaluate. :D
"Maybe there are 5,000, maybe 10,000 Nazi bastards in their concrete foxholes before the Third Army. Now if Ike stops holding Monty's hand and gives me some supplies, I'll go through the Siegfried Line like %*$# through a goose."
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Re: OstubafEgon's Custom Card Thread

Unread post by OstubafEgon » Fri Jul 13, 2012 7:52 am

FieldMarshall Ober wrote:Test play and evaluation is an important issue before publishing a new card. I think the vast majority of OstubafEgon's cards are excellent and when he gets his set completed we can look seriously at publishing them for him. In the mean time we can give them a try and post our feedback for OstubafEgon to evaluate. :D
Playtesting would be a great help for the experimental ones. Some should surely fit because they are comparable to existing units, but some are really new and it's sometimes hard to define the cost.

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Re: OstubafEgon's Custom Card Thread

Unread post by OstubafEgon » Fri Jul 13, 2012 9:05 pm

The Citroen truck was the wrong one, here is the right card:

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Re: OstubafEgon's Custom Card Thread

Unread post by OstubafEgon » Fri Jul 13, 2012 10:36 pm

And even more stuff:

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Re: OstubafEgon's Custom Card Thread

Unread post by OstubafEgon » Sat Jul 14, 2012 10:59 pm

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Last edited by OstubafEgon on Sun Jul 15, 2012 1:08 pm, edited 1 time in total.

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Re: OstubafEgon's Custom Card Thread

Unread post by Locozugmeister » Sun Jul 15, 2012 2:35 am

:bowty: Another set of excellent cards OstubafEgon. One correction I noticed on the FT-17 card. You can remove the word "the" in the flavor text just before World War I. Should read "A holdover from World War I".

Other than that, well done :D
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Re: OstubafEgon's Custom Card Thread

Unread post by OstubafEgon » Sun Jul 15, 2012 1:04 pm

Thanks! Corrected.

Here is another update and a new card:
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Re: OstubafEgon's Custom Card Thread

Unread post by Scub » Sun Jul 15, 2012 1:05 pm

with this new unit I can used the Croatian infantry or Greek mountain inf, as a proxy for the German Gebirgsjager
and Hungarian or Japanese mortar (have 8 of them!) proxy for the new French mortar. they had stayed in a drawer if you had not come up with these great additional stat-cards, its yust for me to put a nice little flag on the base and they are finally recruited
thanks
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