Cartography

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Cartography

Unread post by Rebel » Fri Dec 30, 2011 11:06 am

Welcome to the AAM Cartography Thread, hopefully this should fill any voids for online/printable maps, and be a future storage for more maps.

Before I start, I want to tell ya'll that with anything (map's and the like) I post, you can PM me and most of the time I can send you a higher quality. The Forum guidelines prevent big files form being posted, so these are smaller than their real versions, but I can always send them via eMail. Secondly, if you see any mistakes please tell me and I'll try to fix them.
Thirdly, if you have any request for maps, please PM me and I'll see what I can do about it, I might even have the time to make a few custom maps. Lastly, if you have some maps of your own you want posted, either reserve a post in this thread for them, or I'll give you my address and you can email them to me to add to the posts. Thanks!

If you're having trouble loading the maps, or have slow internet. Try clicking the "quote" button to the top-right of my posts, then copy the link for the maps you want and paste them one at a time into your browser, or else you can visit the links I provide.

Overview
For those who don't know, the word Cartography comes from French and Latin for "map-writing". Of course, most of these maps were not "written" but made using various image manipulation programs. Custom Cartography refers to the making of a map that is not just the original WotC map.

Types
There are three main types of Custom AAM Cartography:

Photo-Realistic

Custom Terrain

Original Terrain

Photo-Realistc Maps
This type includes maps that are made directly from or drawn from a real map or satellite picture. This type is very hard to make well, as often you are required remove modern structures. Although these maps look really nice and are fun to play on, it is often hard to tell what terrain is, and if the terrain was there at the time of the battle you are recreating.
The most notable maps of this type are Baron's maps.

Custom Terrain Maps
This type uses an image manipulation program to make a map with transformable terrain. By using this, your maps never look copied or alike. You can also use 3D effects to give your maps realistic shadows and shading. To make a map like this you would need a program that can duplicate the visible effect of a mountain or forest. In many ways, these maps are easier to make than the Photo-Realistic Maps, because they can be made with regard to hexes and still look life like. They are harder to create than an Original Terrain map because all your terrain you must get from a source different than the original WotC maps. Notable map makers who use this type of terrain are Carrion and 88. (Although other users have also made maps of this type)

Original Terrain Maps
Making a map of this type is very easy, all that is needed is a clone-stamp/copying tool and the original WotC maps. These maps are nice because almost anyone can make them, and they can be made quickly and easily. The downside to the maps is that they often appear "hex-y", and some times make it easy to tell where they were copied from. This type of cartography also includes maps made of single hexes placed on a blank map in a way that they make a map. An older cartographer may purposely "misplace" some terrain to make the map look less hex-based, but still hold the general shape.
As the name implies, most of these maps are made from the original 2 inch WotC maps released before the V2 minis came. Rarely are they made with the newer 3 inch maps because they are poor quality often. Many cartographers use this technique, including Sindor, Ober, and myself. (You can also make custom terrain out of the Original maps and put them on your maps)

Size
The Official WotC maps have been released in two sizes: 2 inch and 3 inch. The original maps from the Starter are the 2" size, (meaning each hex is 2" from side to side, not corner to corner) making them about 10.5x16 inches total. After the unit size change, WotC started making 3" maps, which are about 15.7x24 inches. Most of the WotC maps and my maps can be printed at full size and be 2", or printed at 150% (obviously) to get 3" hexes. Sadly Photobucket tweaks most of them to make them smaller, so if you want the full-size maps for printing 2" maps, then you will have to PM me your address or look for them here: http://www.wizards.com/default.asp?x=ah/aam/maps" onclick="window.open(this.href);return false;
As for the other maps you might have to tweak 'em a bit to get them right! :D

All the maps in the thread below that are posted by me are available here:
http://s1188.photobucket.com/albums/z41 ... AM%20Maps/" onclick="window.open(this.href);return false;
Last edited by FieldMarshall Ober on Fri Feb 17, 2012 5:03 pm, edited 1 time in total.
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Re: Cartography

Unread post by Rebel » Fri Dec 30, 2011 11:06 am

Official Maps (Pt. 1)

Link: http://s1188.photobucket.com/albums/z41 ... ge%20Maps/" onclick="window.open(this.href);return false;

Base Set
► Show Spoiler
Bocage
► Show Spoiler
Other Maps for Scenarios

Link: http://s1188.photobucket.com/albums/z41 ... io%20Maps/" onclick="window.open(this.href);return false;

WXYZ and Riva Bella
► Show Spoiler

Best
► Show Spoiler
Omaha
► Show Spoiler
Pegasus
► Show Spoiler
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Re: Cartography

Unread post by Rebel » Fri Dec 30, 2011 11:07 am

Official Maps (Pt. 2)

Link: http://s1188.photobucket.com/albums/z41 ... io%20Maps/" onclick="window.open(this.href);return false;

Other Maps for Scenarios

Hell
► Show Spoiler
How
► Show Spoiler
Juno
► Show Spoiler

Other WotC Maps

Link: http://s1188.photobucket.com/albums/z41 ... tC%20Maps/" onclick="window.open(this.href);return false;

Easy, River Playtest and George
► Show Spoiler
Able/Baker Expanded Maps
► Show Spoiler
Combat Zone
► Show Spoiler
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Re: Cartography

Unread post by Rebel » Fri Dec 30, 2011 11:07 am

Custom Maps (Pt.1)

Black Knight Maps (Refers to a gaming group previously in charge of HHR and Map Making, headed by Sindor)

Link: http://s1188.photobucket.com/albums/z41 ... ht%20Maps/" onclick="window.open(this.href);return false;

Balkan and Jungle
► Show Spoiler
Desert
► Show Spoiler
City and Rail
► Show Spoiler
Steppe
► Show Spoiler
Remade Base Set and Airfield
► Show Spoiler

carrion's Maps

Link: http://s1188.photobucket.com/albums/z41 ... ns%20Maps/" onclick="window.open(this.href);return false;

Historical Maps
► Show Spoiler
Other Maps
► Show Spoiler
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Re: Cartography

Unread post by Rebel » Fri Dec 30, 2011 11:08 am

Custom Maps (Pt.2)

Ober's (FieldMarshal)

Link: http://s1188.photobucket.com/albums/z41 ... rs%20Maps/" onclick="window.open(this.href);return false;

Pt.1
► Show Spoiler
Pt.2
► Show Spoiler
Rebel's Maps

Link: http://s1188.photobucket.com/albums/z41 ... My%20Maps/" onclick="window.open(this.href);return false;

Historical
► Show Spoiler
Other
► Show Spoiler
Aqua Maps

Link: http://s1188.photobucket.com/albums/z41 ... ua%20Maps/" onclick="window.open(this.href);return false;
► Show Spoiler
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Re: Cartography

Unread post by Rebel » Fri Dec 30, 2011 11:08 am

Other Maps

Link: http://s1188.photobucket.com/albums/z41 ... er%20Maps/" onclick="window.open(this.href);return false;

HBF

Link: http://s1188.photobucket.com/albums/z41 ... BF%20Maps/" onclick="window.open(this.href);return false;
► Show Spoiler
Lock 'n Load

Link:
► Show Spoiler
More to come!
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Re: Cartography

Unread post by Rebel » Fri Dec 30, 2011 11:08 am

Hexes

http://s1188.photobucket.com/albums/z41 ... aps/Hexes/" onclick="window.open(this.href);return false;

Original Hexes
► Show Spoiler
Homemade
► Show Spoiler
More to be added!
Thanks for reading! Enjoy the maps! :D
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Re: Cartography

Unread post by Rebel » Fri Dec 30, 2011 11:12 am

How to make a map

Photoshop

The making of my Bastogne map...

Step 1. Choose an area to make, or if you're just making one for fun then skip to Step 4.
Use Google Earth or a map as a base.
► Show Spoiler
Step 2. Using the George Maps, or other blanks, make the map size. (at this point you might want to add the water to the map for seaside maps, Juno 6 works for this)
► Show Spoiler
Step 3. Past the map or picture over it and adjust the opacity to half. (Use the number keys in photoshop) This allows you to see how the map fits the hexes.
► Show Spoiler
Step 4. Make a template of all the terrain that should be there. This step isn't needed really, but it helps...
► Show Spoiler
Step 5. Start adding terrain from another WotC map. Clone Stamps work, but the Healing Brush and Copy-Paste are used as well. (If you use copy-past, make sure to feather it 5-10 pixels before copying, this helps it blend in to the new document)
► Show Spoiler
Step 6. Add roads and such, use the brush tool, set at Airbrush Soft Round set near 15-20. You can add some styles like Drop Shadow or Gradient Overlay.
► Show Spoiler
Step 7. Add any other terrain you need, the hex sets are useful for this. Special terrain not found on the WotC maps is harder to add. To add snow either use a Paint brush or select a color using Select>Color Range from the menu-bar and fill it with white.
► Show Spoiler

And that's it... quite simple once you get the hang of it. Please try it out and post them if you make any. Hope this make sense and helps![/quote]
Last edited by Rebel on Sat Dec 31, 2011 1:56 pm, edited 1 time in total.
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Re: Cartography

Unread post by dano903 » Fri Dec 30, 2011 12:27 pm

VERY NICE WORK!! THANK YOU!!!

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Re: Cartography

Unread post by pfclt » Fri Dec 30, 2011 2:30 pm

dano903 wrote:VERY NICE WORK!! THANK YOU!!!
Indeed!!
This needs to be stickied somewhere...................... as easy access here on the forum ............ maybe Recruit Training & H.Q. ????????????? leave it here on the general forum for awhile --- so everyone sees it ...... as the general forum gets most attention.

NICE WORK - REBEL..... Very nice!!!!

there's a few there I've never seen before - I mean more than a few. But, I didn't see Ober's Stalingrad map?
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