Historic Battlefront warehouse setting- underconstruction

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dano903
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Re: Historic Battlefront warehouse setting- underconstructi

Unread post by dano903 » Sun May 05, 2013 1:18 am

let me get the barges together. the material for these are about $2, shipping will be a flat rate box $5 or first class mail... your choice. I'll throw in the railturret as well. low teens? let me know.

thanks!

4 crawlers
4 tugs'
4 barges
1 railturret

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Re: Historic Battlefront warehouse setting- underconstructi

Unread post by dano903 » Sun May 05, 2013 7:11 pm

@ kennyj... these are the pieces I'll be sending you. 4 each of the tugs, barges, and crawlers, plus the railturret. the other rail items are the start of a different project for Loco.

In the mail tomorrow... I should have your address, and/or PM me. thanks!

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Re: Historic Battlefront warehouse setting- underconstructi

Unread post by Locozugmeister » Thu May 09, 2013 4:02 am

:bowty:Kenny brought the boats and the railroad defender over today. :D I love the figure, thank you. I also got a look at the boats and have to say they look fantastic. Kenny and I will try to play a game using these in the next couple weeks and we'll post some pictures if the boats survive till then. Last thing I heard Kenny saying as he walked out the door was:

"I wonder if these will float in my bathtub and, if methane bubbles will make them sink like in the Bermuda Triangle" :Tout:

I just hope he dosen't end up in muddy waters :o :shock: :?
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Re: Historic Battlefront warehouse setting- underconstructi

Unread post by dano903 » Sat May 11, 2013 10:51 am

bad night for hobbying. I was able to make a few things that I thought were a good addition or kind of neat. for the 'expansion' of the HBF factory map, I thought some pipeline might be interesting. these span a 3" hex, and semi connect together. Maybe there's a destroyed factor built in, and the object is to protect the pipeline, and save the world... or something like that. The next thing I needed were 3" water hexes. I acquired some vinyl W@S maps that are a bit too dark to use. I didn't know what to do with them, but I didn't have any water hexes. Loco and Audacity both use these 3" water hexes, and I thought I could make some up for my use. this will all come together for something, but I don't know what yet. here's the pix...

comments, questions, suggestions?


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Re: Historic Battlefront warehouse setting- underconstructi

Unread post by FieldMarshall Ober » Sun May 12, 2013 1:33 am

Sweet Dano, I really like the Oil Refinery theme. :Thumbs-up:
"Maybe there are 5,000, maybe 10,000 Nazi bastards in their concrete foxholes before the Third Army. Now if Ike stops holding Monty's hand and gives me some supplies, I'll go through the Siegfried Line like %*$# through a goose."
~Gen. G.S. Patton

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Re: Historic Battlefront warehouse setting- underconstructi

Unread post by dano903 » Sun May 12, 2013 1:39 am

Thank you! I.m trying to figure out oil rigs next

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Re: Historic Battlefront warehouse setting- underconstructi

Unread post by dano903 » Tue May 14, 2013 6:34 am

dock!

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Re: Historic Battlefront warehouse setting- underconstructi

Unread post by Locozugmeister » Tue May 14, 2013 6:41 am

:bowty:You hit it right on the nail again Dano! That's exactly what I was thinking of. Excellent work.
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Re: Historic Battlefront warehouse setting- underconstructi

Unread post by dano903 » Tue May 14, 2013 7:44 am

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Re: Historic Battlefront warehouse setting- underconstructi

Unread post by dano903 » Tue May 14, 2013 7:51 am

this was requested during a phone call. I made a few of these up thinking I'd go with one design. I think I like the two of the right. one with the broken plank look, and another with a scored plank look. I guess they're all ok. these will be going to Iowa some time this week. these are mainly designed for the HBF map where the barges would have somewhere to off load. This also gives me an idea for a pier, storage area, jaws and a stand-up comic, but that's another story. The trees were for a sample only, but I'll continue with the trees as well. the idea was to have three trees on a 3" hex where the hexes could match-up, but the trees wouldn't interfere with each other.

questions, comments, suggestions?

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